SEGA AGES next entry in the journey through the publisher's legacy collection is the joyous Wonder Boy: Monster Land. It might have new modes, leaderboards and other fluff, but I just love the simple jumping, dodging, fighting fun of a pure arcade classic. If you enjoyed the modern Wonder Boy, do save some credits for the inspiration! As with Virtua Racing, it arrives at the end of June for around $7.99
It contains several notable improvements such as a "Power Up New Game" (New Game Plus) feature that can be enabled at any time, even if you haven't beaten the game, allowing you to restart after a Game Over with the same gear.
There are also 3 new challenge modes (Sphinx and Monster Castle time attacks plus the Fire Ball score attack), online leaderboards, a Replay function, and a "Money Hungry Mode." This last item plays off a bug that existed in the arcade original where players would increase the value of any hidden gold by quickly shaking the joystick back and forth. While the unintended bug is enabled by default here, the "Money Hungry Mode" disables it for the truly hardcore!
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